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We’re also going to talk quite a bit about how you can both maximize your gold/shiftstone so you can play the game without spending money (although I’d still recommend spending a bit if you enjoy it to support the devs), and in the end, I’m going to give some tips for building decks and what to expect from PvP.īut before we move on, I’m going to ask one favor: if you’re brand new to the game, and this guide helped you out, I’d ask that you consider using my referral link, which I’ll put at the end of this guide. This guide isn’t going to cover the rawest of the raw basics (after all, there’s a tutorial campaign for that), but it will cover a few of the intricate details that are easily missed when you’re first jumping in, and help you to hold your own against other players. My hope is that this is an all-in-one stop for new players to help them enjoy the game. It can be daunting to get into a new game, or this genre in general, so I wanted to write this guide to help people getting into the game. I’ve played TCGs since I was a kid, so I have quite a bit of experience with this whole thing. I love card games like this, and Eternal is probably one of the best and most truly free-to-play card games on Steam. Hey everyone! Thanks for taking a look at my new player’s guide for Eternal.
Eternal card game forge guide how to#
It really is a no brainer when you know the spread/outcome to go for draft as soon as you have a gauntlet farmer to speed up a ranked deck and collection.A comprehensive guide to getting the most for your gold and shiftstone, and how to hold your own (even if your deck isn’t quite as buff as the other guy’s).
Eternal card game forge guide plus#
While building your gauntlet farmer forge is better since you can funnel the offers to give you deck materials, after you have a gauntlet farmer it's draft all the way as the gold/dust gain even for greed drafting then going 0-3 is better.Īll Diamond chests do is speed up your draft re-entry, anyone that is beyond needing to greed draft can farm up gold for draft without issue anyway.įorge x 2 - sometimes less than a pack worth of rares plus possibly unwanted uc/cĭraft x 1 - 4 packs + worth of rares plus 500 gold plus lots of commons and uncommons, all usually ones you'd actually want Even if you dust them that's 2 Rares you actually need for decks vs a chance that even by funnelling forge you get 2 unusable rares in your colours.
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When you know the game you'll actually pass up bad rares in draft for usable cards, but at the start it's not unusual to pull 7 or 8 rares or more by greed drafting. Low end draft will award 4 rares, to 10+ uncommons plus 2 uncommons and gold from chest even for going 0-3 due to the automatic 2 silver chests for the same cost.
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Low end forge will award 2 rares, 5 or 6 uncommons and a pile of commons for 5k. If you can do that, then draft is for sure much better.Īctually we're basing it on the draft plus going 0-3.įorge is 1, possbily two chances at a rare or legendary plus balance in mostly commons.ĭraft is 4 Rares/Legendaries MINIMUM plus balance with a good smattering of uncommons.Įven with a good handle on the game and a bomb deck you can still 0-2 in Forge, same as you can 0-3 in draft. Unless you can consistently place well in draft and earn the diamond chests. When you take that into account, forge becomes a better value. People who say draft is better compare 1 forge to 1 draft, but you can do 2 forges for the same price as 1 draft. Originally posted by patrick.barnes:For new players or players who aren't skilled in limited, Forge is better than Draft.
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